Difference between revisions of "PlugIn Development:GameEx MAME Update"

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<div class="note_block_red"><b>PLEASE NOTE:</b> ''This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.''</div>
<div class="note_block_red"><b>PLEASE NOTE:</b> ''This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.''</div>
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== <span class="plugin_headline_text">Variables</span> ==
== <span class="plugin_headline_text">Variables</span> ==
<p>Below is a reference of the <span style="color:darkred"><b>Variable Name</b></span> and <span style="color:blue"><b>[Value]</b></span> set in this enumeration:</p>
<p>Below is a reference of the <span style="color:darkred"><b>Variable Name</b></span> and <span style="color:blue"><b>[Value]</b></span> set in this enumeration:</p>

Revision as of 11:29, 27 April 2014

This enumeration sets the type of MAME List Update currently being processed for the MAME List Update function.

PLEASE NOTE: This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.


Variables

Below is a reference of the Variable Name and [Value] set in this enumeration:

Update_Start [0] : Specifies the start of the Update MAME List process.
Update_End [1] : Specifies the completeion of the Update MAME List process.


Code Examples

VB.NET


Public Enum MAME_Update
     Update_Start = 0
     Update_End = 1
End Enum

C#


public enum MAME_Update
{
     Update_Start = 0,
     Update_End = 1,
}