Difference between revisions of "PlugIn Development:GameEx Input Joystick Function"
Jump to navigation
Jump to search
Line 7: | Line 7: | ||
<br /> | <br /> | ||
=== <span class="plugin_text_fx">Perameter Values</span> === | === <span class="plugin_text_fx">Perameter Values</span> === | ||
For each item in the <span class="plugin_return_text">array</span>, <span class="plugin_return_text">true</span> means that the | For each item in the <span class="plugin_return_text">array</span>, a parameter of <span class="plugin_return_text">true</span> means that the position button is currently pressed in that instance of the <pre class="plugin_return_text">array</span>.<br /> | ||
So, if <span class="plugin_return_text">Array[0] = true</span> then Joystick Button 0 is pressed, and so on. | So, if <span class="plugin_return_text">Array[0] = true</span> then Joystick Button 0 is pressed, and so on. | ||
<br /> | <br /> |
Revision as of 00:25, 28 April 2014
This function is called when you press a button on the joystick.
PLEASE NOTE: This function only fires when the GameEx UI is visible.
Perameters
Buttons() [boolean]: An array of buttons that denote the state of the buttons on the joystick.
Perameter Values
For each item in the array, a parameter of true means that the position button is currently pressed in that instance of the
array</span>.<br /> So, if <span class="plugin_return_text">Array[0] = true</span> then Joystick Button 0 is pressed, and so on. <br /> == <span class="plugin_headline_text">Returns</span> == This function returns a <span class="plugin_return_text">boolean</span> value. <br /> === <span class="plugin_text_fx">Return Values</span> === Return <span class="plugin_return_text">true</span> and GameEx will process the joystick button press.<br /> Return <span class="plugin_return_text">false</span> and GameEx will not process the joystick button press. <br /> == <span class="plugin_headline_text">Code Examples</span> == === <span class="plugin_text_fx">VB.NET</span> === ---- <pre class="code_block_func"> Public Function Input_Joystick(ByVal Buttons() As Boolean) As Boolean Return True End Function
C#
public bool Input_Joystick(bool[] Buttons) { return true; }