PlugIn Development:GameEx Version Info: Difference between revisions
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| Line 10: | Line 10: | ||
=== <span class="plugin_text_fx">VB.NET</span> === | === <span class="plugin_text_fx">VB.NET</span> === | ||
---- | ---- | ||
<pre | <pre class="code_block_struct"> | ||
<StructLayout(LayoutKind.Sequential)> _ | <StructLayout(LayoutKind.Sequential)> _ | ||
Public Structure GameExInfo | Public Structure GameExInfo | ||
| Line 18: | Line 18: | ||
=== <span class="plugin_text_fx">C#</span> === | === <span class="plugin_text_fx">C#</span> === | ||
---- | ---- | ||
<pre | <pre class="code_block_struct"> | ||
[ StructLayout( LayoutKind.Sequential )] | [ StructLayout( LayoutKind.Sequential )] | ||
public struct GameExInfo | public struct GameExInfo | ||
Revision as of 11:01, 27 April 2014
When this structure is populated, the variable returns the current running version of GameEx.
Variables
Below is a reference of the Variable Name and [Data Type] available in this structure:
GameExVersion [string] : The current running version of GameEx.
Code Examples
VB.NET
<StructLayout(LayoutKind.Sequential)> _
Public Structure GameExInfo
Public GameExVersion As String
End Structure
C#
[ StructLayout( LayoutKind.Sequential )]
public struct GameExInfo
{
public string GameExVersion;
}