Difference between revisions of "PlugIn Development:GameEx MAME Update"
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<div class="note_block_red"><b>PLEASE NOTE:</b> ''This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.''</div> | <div class="note_block_red"><b>PLEASE NOTE:</b> ''This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.''</div> | ||
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== <span class="plugin_headline_text">Variables</span> == | == <span class="plugin_headline_text">Variables</span> == | ||
<p>Below is a reference of the <span style="color:darkred"><b>Variable Name</b></span> and <span style="color:blue"><b>[Value]</b></span> set in this enumeration:</p> | <p>Below is a reference of the <span style="color:darkred"><b>Variable Name</b></span> and <span style="color:blue"><b>[Value]</b></span> set in this enumeration:</p> |
Revision as of 11:29, 27 April 2014
This enumeration sets the type of MAME List Update currently being processed for the MAME List Update function.
PLEASE NOTE: This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.
Variables
Below is a reference of the Variable Name and [Value] set in this enumeration:
Update_Start [0] : Specifies the start of the Update MAME List process.
Update_End [1] : Specifies the completeion of the Update MAME List process.
Update_End [1] : Specifies the completeion of the Update MAME List process.
Code Examples
VB.NET
Public Enum MAME_Update Update_Start = 0 Update_End = 1 End Enum
C#
public enum MAME_Update { Update_Start = 0, Update_End = 1, }