Difference between revisions of "PlugIn Development:GameEx MAME Update"
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==<span class="plugin_headline_text"> | ==<span class="plugin_headline_text">Enumerations</span>== | ||
=== <span class="plugin_text_fx">VB.NET</span> === | === <span class="plugin_text_fx">VB.NET</span> === | ||
< | <pre class="code_es_vb"> | ||
Public Enum MAME_Update | Public Enum MAME_Update | ||
Update_Start = 0 | |||
Update_End = 1 | |||
End Enum</ | End Enum</pre> | ||
=== <span class="plugin_text_fx">C#</span> === | === <span class="plugin_text_fx">C#</span> === | ||
< | <pre class="code_es_cs"> | ||
public enum MAME_Update | public enum MAME_Update | ||
{ | |||
Update_Start = 0, | |||
Update_End = 1, | |||
}</pre> | |||
<br /> | <br /> | ||
[[Category:PlugIn Development]] | [[Category:PlugIn Development]] |
Latest revision as of 06:16, 28 April 2014
This enumeration sets the type of MAME List Update currently being processed for the MAME List Update function.
PLEASE NOTE: This enumeration is not part of the official GameEx plugin syntax, but can be easily added to the existing code before the MCE enumerations.
Variables
Below is a reference of the variables set in this enumeration:
Variable | [Value] | Description |
---|---|---|
Update_Start | [0] | Specifies the start of the Update MAME List process. |
Update_End | [1] | Specifies the completeion of the Update MAME List process |
Enumerations
VB.NET
Public Enum MAME_Update Update_Start = 0 Update_End = 1 End Enum
C#
public enum MAME_Update { Update_Start = 0, Update_End = 1, }