Difference between revisions of "PlugIn Development:GameEx Input Joystick Function"

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=== <span class="plugin_text_fx">VB.NET</span> ===
=== <span class="plugin_text_fx">VB.NET</span> ===
<pre class="code_block_func">
<pre class="code_vb">
Public Function Input_Joystick(ByVal Buttons() As Boolean) As Boolean
Public Function Input_Joystick(ByVal Buttons() As Boolean) As Boolean
     Return True
     Return True
Line 26: Line 26:


=== <span class="plugin_text_fx">C#</span> ===
=== <span class="plugin_text_fx">C#</span> ===
<pre class="code_block_func">
<pre class="code_cs">
public bool Input_Joystick(bool[] Buttons)
public bool Input_Joystick(bool[] Buttons)
{
{

Latest revision as of 07:11, 28 April 2014

This function is called when you press a button on the joystick.

PLEASE NOTE: This function only fires when the GameEx UI is visible.


Parameters

Buttons() [boolean]: An array of buttons that denote the state of the buttons on the joystick.

Parameter Values

For each item in the array, a parameter of true means that the position button is currently pressed in that instance of the array.
So, if Array[0] = true then Joystick Button 0 is pressed, and so on.

Returns

This function returns a boolean value.

Return Values

Return true and GameEx will process the joystick button press.
Return false and GameEx will not process the joystick button press.

Code Examples

VB.NET

Public Function Input_Joystick(ByVal Buttons() As Boolean) As Boolean
     Return True
End Function

C#

public bool Input_Joystick(bool[] Buttons)
{
     return true;
}